Bant Delirium | Shadows Over Innistrad Standard | Roman Fusco Creatures (16) 1 Bruna, the Fading Light 1 Gisela, the Broken Blade 1 Ishkanah, Grafwidow 1 Linvala, the Preserver 1 Ulamog, the Ceaseless Hunger 3 Tireless Tracker 4 Primal Druid 4 Thraben Inspector Instants (4) 1 Immolating Glare 3 Dissenter's Deliverance Sorceries (14) 1 Descend upon the Sinful 2 Nissa's Renewal 3 Fumigate 4 Spring // Mind 4 Traverse the Ulvenwald Enchantments (5) 1 Quarantine Field 4 Cast Out Lands (21) 6 Forest 2 Island 3 Plains 1 Irrigated Farmland 1 Lumbering Falls 2 Evolving Wilds 2 Scattered Groves 4 Fortified Village Sideboard (9) 3 Negate 1 Essence Scatter 2 Gideon, Ally of Zendikar 2 Declaration in Stone 1 Cataclysmic Gearhulk By hitting Delirium with creatures that acted mainly as chump blockers (Thraben Inspector and Primal Druid) and Spring // Mind (two card types) I was able to get insane value against various midrange creature strategies with Delirium cards like Descend Upon the Sinful and using Traverse the Ulvenwald for major threats like Gisela, the Broken Blade, and Bruna, the Fading Light

No, Im not kidding kinda
Green Even with a modest early hand, Id rather put an extra land onto the battlefield on Turn 1 and miss a drop on Turn 4 than hit only one four turns in a row
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With how well Energy Chamber works within the Counter Intelligence precon, its honestly a wonder it wasnt reprinted in the deck
Now with larger standard rotations creatures can only be so good, as noncreature combo strategies have a larger card pool to pull from